About Regions
Regions is a city-building game in development at FrankNWill, built in Unreal Engine 5 with custom C++ systems for the parts that matter most to us: traffic and terrain.
Cities are systems of movement. Cars, buses, trams, bikes, and people on foot all share the same streets, and the game is built around making that sharing real — roads are assembled from typed lanes, and the simulation cares about who is allowed to move where.
This site is the devlog: dev diaries written as we build, covering the systems, the tools, and the occasional dead end. New entries land when there is something worth writing about. Subscribe via RSS if you want them as they happen.